Rove: A Trio of Cooperative Campaign Games

critically acclaimed gameplay

Class Evolution in Rove
Class Evolution in Rove

May 22, 2026

Lead Designer Tyvan Grossi discusses Rove’s branching class evolution system, inspired by RPGs, and how leveling up reshapes the tactical gameplay of Rove.

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Rove: What are Ether Fields?
Rove: What are Ether Fields?

May 21, 2026

That’s when it dawned on me. I’ve only known status effects as something that affects a character or unit in a game. What if the status affected a space on the map instead of a unit?

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